Homeworld 2 continues the epic struggle of the Hiigarans and their leader Karan S’jet. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients. Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.
The game is powered by a new 3D engine capable of generating cinematic-quality graphics, stunning special effects, and beautifully rendered ships. The graphics are much more detailed than in the original Homeworld, each ship now consists of thousands of polygons. The new NLIPS system allows players to see small ships at greater distances without compromising their ability to manage large ships that are nearby.
Homeworld 2 features a living universe. The void of space is filled with asteroids, gas clouds and derelict ships, creating a three-dimensional tactical environment where positioning suddenly becomes crucial. Gas clouds hide ships, but may damage them when hit by weapons fire.
Two all-new battlefleets populate the universe of Homeworld 2. In addition to a few re-designed ships that were already present in Homeworld, such as the ion cannon frigate, the sequel features completely new ship designs such as the flak frigate. The new platforms offer an affordable way of defending resource operations with considerable firepower without having to divert parts of the assault fleet.
Modular subsystems allow for customization of individual capital ships. Certain ships can now enhance their functionality by building additional modules such as hyperspace inhibitors or cloaking field generators. Each subsystem can be targetted individually and destroyed while leaving the ship itself intact, allowing for new tactical maneuvers to incapacitate ships rather than completely destroying them.