R E L I C N E W S . C O M
MULTIPLAYER HANDS ON
Welcome to the
Relicnews Company of Heroes Multiplayer preview. I recently traveled to London to be shown a multiplayer-enabled build of Company of Heroes 2 (http://www.companyofheroes.com/) and contained below are my impressions of the game as stands. Much like the single-player hands on previously published (which can be read here) it’s worth stressing that these impressions are based on a non-final build of the game and are particularly susceptible to change before launch, not to mention the barrage of balance patches that will undoubtedly drop post-launch.
This article is split into two parts, one addressing the major changes to the Company of Heroes 2 pre-game sequence and the other addressing the changes/improvements over the original Company of Heroes as well as and the previous versions of Company of Heroes 2 that we’ve covered before.
Continue reading by clicking here!