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[Dawn of War] Franchise Update 09/09/2014

Posted in Dawn of War, Dawn of War 2, General, Relic, SEGA by on September 9th, 2014

UPDATE: 9/9/2014 10:50am PST

DoW Update Size: 3  – 7MB per title

Updated builds:

  • 197433 :: Game of the Year
  • 197433 :: Winter Assault
  • 197432 :: Dark Crusade
  • 441 :: Soulstorm


1. Misc.

  • Telemetry updates.
  • Misc. Server Exceptions corrected.


UPDATE: 9/9/2014 10:50am PST

DoW II Update Size: 10MB per title

Updated Builds:

  • 2.6.10223 :: Dawn of War 2
  • 2.6.10223 :: Dawn of War 2 Chaos Rising
  • :: Dawn of War 2 Retribution


1. Party Chat

  • Fixed issue where players could not enter or respond in Party Chat Room.
  • Fixed issue where Party Chat Room would echo chat messages twice when playing with Last Standalone players.

2. UI

  • Fix for issues with filtering Last Stand Leaderboard results by race.

3. Misc

  • Telemetry updates.

[Dawn of War] Franchise Update 08/27/2014

Posted in Dawn of War, Dawn of War 2, Relic, SEGA by on August 28th, 2014

UPDATE: 8/27/2014 2:40pm PST

DoW Update Size: 8.5MB vDoW/WA, 6.2MB DC, 8.1MB SS

Updated builds:

  • 197003 :: Game of the Year
  • 197003 :: Winter Assault
  • 197002 :: Dark Crusade
  • 437 :: Soulstorm


1. News

  • Fixed Incorrect Date issue.

2. Refresh button

  • Fixed Refresh button in Join Game list.

UPDATE: 8/27/2014 2:40pm PST

DoW II Update Size: 14.5MB vDoW II/CR, 11.2MB Retri

Updated Builds:

  • 2.6.10216 :: Dawn of War 2
  • 2.6.10216 :: Dawn of War 2 Chaos Rising
  • :: Dawn of War 2 Retribution


DOW2 & Chaos Rising Open Beta Update:

1. News

  • Fixed Incorrect Date issue.

2. Army Experience

  • Army experience/levels are now stored on the Steam server.
  • Experience/levels will be reset to zero.

3. Achievements

  • A number of achievement issues have been corrected.

DOW2 Retribution Open Beta Update:

1. Misc Fixes.

  • Corrected issue with Invitations not working.
  • Minor fix for campaign when a host leaves, client would freeze.
  • A number of achievement issues have been corrected.

[Dawn of War] Patch Note Update 08/12/2014

Posted in Dawn of War, General, Relic, SEGA by on August 12th, 2014

UPDATE: 8/12/2014 11:25am PST

Size: unknown; haven’t received the update yet.

Updated Builds:

  • -196562  ::  Game of the Year Edition
  • -196562  ::  Winter Assault
  • -196560  ::  Dark Crusade
  • -433  ::  Soulstorm


1. Crash Bug Fixes:

Various high frequency bug crashes were corrected which included fixes for:

  • leak in DX9 shader
  • CRC causing out of memory
  • null pointer exceptions
  • server exceptions

2. Corrected issue that some modifications had with UI icons missing.

3. Corrected issue where the game continued to play after a match was complete.  Similar issue with Observer mode corrected.

4. Corrected issue with Dark Crusade not installing VCRedist for new installs.

5. Corrected issue where Automatch would not start for some players.

UPDATE: 8/8/2014 1.15 PST

Updated builds:

  • 413 Soulstorm


1. Modding Fix:

  • Temporary fix for Mod users.
  • Please provide feedback on the community forums if there are any issues.


: 8/6/2014 9:50am PST

DoW Update Size: 34.6MB (for all versions combined, 3.1 – 13.9MB individually)

DoW II Update Size: 20.9MB (affects vDoW II and Chaos Rising in one)

Updated Builds:

  • 196278 :: Game of the Year
  • 196278 :: Winter Assault
  • 196277 :: Dark Crusade
  • 418 :: Soulstorm
  • :: Dawn of War 2
  • :: Dawn of War 2 Chaos Rising


All Titles:

1. Crash Bug Fixes:

  • Various high frequency bug crashes were corrected.

2. Sync Error Message added when De-Sync occurs.

3. Updated Telemetry Data

4. Updated Match Reporting for Sync Error.

5. Network Library Improvements

6. Corrected De-sync issue during coop & multiplayer games.

DOW2 & Chaos Rising Open Beta Specific:

8. Fixed Crash when entering Typhon Primaris.

9. Fixed Speed Fluctuations in Last Stand.

[Dawn of War] Patch Note Update 07/04/2014

Posted in Dawn of War, General, Relic, SEGA by on July 4th, 2014

UPDATE: 7/4/2014 2:40pm PST

Size: ~ 6 – 8MB each for vDoW, DC and SS. ~ 3MB for WA.

Updated Builds:

  • -194571  :: Game of the Year Edition
  • -194571  :: Winter Assault
  • -194570  :: Dark Crusade
  • -398  ::  Soulstorm


1. Crash Bug Fixes:

  • Multiple crash issues were resolved across all dow games.

2. Specific Bug Fixes:

  • English Language download caused some corrupt or missing files.
  • Player leaving a multiplayer game may cause other players to crash/freeze. The majority of players experiencing this issue should see it resolved with this update.

3. Issues under Investigation:

  • Some players experiencing constant drops during multiplayer.
  • Delay in Unit responsiveness to mouse click commands in a multiplayer game.
  • Match Results Mismatch.

[Dawn of War] Patch Note Update 06/26/2014

Posted in Dawn of War, Relic, SEGA by on June 28th, 2014

UPDATE: 6/26/2014 10:00am

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PST Size: ~ 6 – 8MB each for vDoW, DC and SS. ~ 3MB for WA. Updated Builds:

  • -194571 :: Game of the Year Edition
  • -194571 :: Winter Assault
  • -194570 :: Dark Crusade
  • -398 :: Soulstorm

  1.Specific Bug Fixes:

  • Multiplayer Game Speed & Animation mismatch now corrected. Game previously locked to one speed.
  • Corrected Simulation Mismatch. Previous Game Speed fix caused sync issue between players.


[Dawn of War] Patch Note Update 06/16/2014

Posted in Dawn of War, General, Relic, SEGA by on June 16th, 2014

UPDATE: 6/16/2014

Size: ~ 6 – 8MB each for vDoW, DC and SS. ~ 0MB for WA.

Updated Builds:

  • -194571  :: Game of the Year Edition
  • -194571  :: Winter Assault
  • -194570  :: Dark Crusade
  • -398  ::  Soulstorm


1. Network Library:

  • Improvements to Bandwidth Usage.

2. Statistics:

  • Corrected Report Loss Statistic when player leaves game before match is complete.

3. Crash Bugs:

  • Several highly reported crash bugs were fixed.

4. Specific Bug Fixes:

  • Save Replay button is now enabled.

5. Known issues being addressed for future updates:

  • Game Speed locked to one speed.



UPDATE: 6/18/2014

Size: ~ 6 – 8MB each for vDoW, DC and SS. ~ 3MB for WA.

Updated Builds:

  • -194571  :: Game of the Year Edition
  • -194571  :: Winter Assault
  • -194570  :: Dark Crusade
  • -398  ::  Soulstorm

This update has been reverted as it relates to a sync error issue in MP play. Relic are looking at both the game speed and sync error issues, as DoW is Relic’s only title Steam to have variable game speeds in MP.

[Dawn of War] Patch Note Update 06/09/2014

Posted in Dawn of War, General, Relic, SEGA by on June 9th, 2014

UPDATE: 6/9/2014

Size: ~ 9MB each for vDoW, DC and SS. ~ 3MB for WA.

  call cialis

1. DirectX/VS2005 pre-install:

  • Prevent users from prematurely cancelling pre-install of DirectX & Visual Studio.
  • Issue fixed where Dark Crusade was installed with incorrect pre-install files.

2. Multiplayer Sync/Lag code:

3. Telemetry:

  • Analytics are now operational.
  • Allows developer to identify issues with game-play.

4. Network Library:

5. Bugsplat:

  • Users can now submit crash reports for the developer to help identify and resolve crash issues.

6. Specific Bug Fixes:

  • Global Chat now functional for Dark Crusade.
  • Sega splash screen runs at correct speed.
  • Vote to kick lagging player will no longer drop all players from the game.

More information and updates as I get them! :) indian pharmacy


As people may or may not have noticed, Dawn of War has received updates. Yes, the original Dawn of War.


I’ll give the screaming legions of fanboys a moment to settle themselves, including myself.

Back to the newspost. This update goes out to all Steam versions of Dawn of War (more information on that later on). Primarily it removes the dying Gamespy, that benevolent and much-loved MP backend we pretty weren’t amazingly fond of. Less with Gamespy, more with Steamworks (more on that as well, later)!

It probably includes various other bits and fixes, Dark Crusade in particular receiving a notable upgrade to have full widescreen support (from the stretched fake widescreen it used to have).


All hail.

Trying to get more information on the subject, I reached out to Noun, from Relic Entertainment. Thankfully he was able to take time out of his schedule to answer a few questions on the subject.

Gorb: Will there be further patches, specifically to DoW 1, beyond what some have had already?

Noun: Yes, there will be further work on the Dawn of War series. We’re comitted to moving them over to a combination of our own Battle Servers and Steamworks as we did with the original Company of Heroes.

The first DoW will recieve more updates as we work to fix any issues or bugs that the transition has caused.

Gorb: Will they be Steam version only?

Noun: Yes, going forward the Dawn of War games will be Steam based.

Gorb: Likely to see patch notes, however boring they are?

Noun: At some point we’ll have a bug list where we’ll track issues we’re tackling. We’re not sure on Patch Notes at this point since it’s a lot of stuff and none of it really is user visible.

Gorb: Anything upcoming you’re allowed to talk about, i.e. a website? :p

Noun: There will be a new website. It’s coming. More details on that next week.

We’ll also have forums! But those will take a bit longer because we’re going to be looking at a few different types of forum software.

Gorb: Will there be Steam support for the older DoW games for older gamers? Only SS is redeemable currently.

Noun: They should all be redeemable if you put your original key into Steam. We haven’t heard of issues, but if you have links to people reporting them let me know and we can investigate.

Gorb: Noted, fantastic. I think that’s everything. I only asked about patch notes because DC has an updated engine and wide-screen support. Are we likely to see this in vDoW and WA? I understand if you don’t know at this point

Noun: The games are pretty close to how they’re going to be now. So the main work has focused on moving the servers over. There’s still work to do there in regards to Automatch and Leaderboards, but it’s not likely that we’ll be adding in wide-screen support at this point for the older DoW games.

Gorb: Excellent! Thanks for your time, I know how precious it always is!

Noun: No problem. You’ll be seeing more of me soon ;)

And that concludes the update for the Dawn of War series! Hopefully we’ll have more to share in the coming weeks :)

SEGA goes Official, Court Documents

Posted in Dawn of War, SEGA by on January 24th, 2013

SEGA posted about their acquisition of Relic and some of their thoughts.


SEGA Corporation (Headquarters: Tokyo, President, Representative Director, and Chief Operating Officer: Naoya Tsurumi, “SEGA”) acquired all of shares of THQ Canada Inc. (Headquarters: Vancouver, Canada, “THQ Canada”) and some IPs owned by THQ Inc., a parent company of THQ Canada on January 24, 2013 in order to further reinforce PC game development capabilities in the U.S. and European regions. THQ Canada has developed million-seller franchise titles such as “Warhammer 40k Dawn of War” and “Company of Heroes” under the brand of Relic Entertainment Studio.

Relic Entertainment was established in 1997 and acquired by THQ Canada in 2004. THQ Canada have been known familiarly as Relic Entertainment since the acquisition and provided a number of high quality games equipped with graphics equal in quality to movies and rich strategic game features mainly for the PC market in the U.S. and European regions. THQ Canada provides several million seller franchise titles, and its representative products include the “Warhammer 40k Dawn of War” series,. As a series Warhammer 40k Dawn of War has sold more than 7 million copies worldwide, whilst the “Company of Heroes” series, a real time strategy game based on the modern history of warfare from World War II and after, has sold more than 4 million copies worldwide.

“We are thrilled to have Relic Entertainment join the SEGA family. The acquisition is a strategic fit and a critical step in growing our business,” John Cheng, President and CFO, SEGA of America said. “They are a well-respected studio with a pedigree for making creative and innovative games and we look forward to seeing what great things we can create together over the coming years.”

SEGA already owns three development companies in the U.S. and Europe, and is progressing to support compatibility with the rapidly expanding online games field, such as PC online games, smartphone games and social games. As a result of the THQ Canada acquisition, SEGA will further advance the provision of various appealing entertainment contents by utilizing THQ Canada’s high-end content development capabilities and accumulated development know-how, and increase SEGA’s presence in the PC online game market.


It’s interesting to note they indicate more than one Intellectual Property was aquired.


Edit:  IP aquired info is here: (thanks RadiantMonolith!).  Company of Heroes, and a LOT of 40K IP, including games not worked on by Relic.  That document also reveals that Project Atlas is a Warhammer 40K product!

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