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What a week it has been. More and more information is coming to light about the heavily anticipated Homeworld Remastered Collection due out February 25th of next month. Here are the basic facts that we know so far:

 

When is the Homeworld Remastered Collection coming out?

Feburary 25, 2015

Where can I buy a copy of the HW:RC

Currently available via the Steam store located here http://store.steampowered.com/app/244160/

A collectors edition was made available that will include a copy of the game, an art book and a model of the HW2 style Mothership that lights up.

Can I still order a Collector’s Edition!?

Unfortunately the US Amazon store is currently sold out. Gearbox has indicated that the Collector’s Editions were limited run items and there will not be any more made. Currently the only places known to have Collector’s Editions available for sale is the Amazon.co.uk store. It has a USK and PEGI versions of the game available for shipping outside of the United Kingdom.

What is included in the HW:RC?

The Remastered Collection includes both remastered versions of both Homeworld and Homeworld 2 single player campaigns as well as the classic (original) versions of both games.

Do they have multiplayer? What about LAN play?

Yes. Currently both the remastered versions of Homeworld and Homeworld 2 will have multiplayer capability up to 8 players on a single map via Steamworks. In addition to that, new multiplayer modes and the surprising ability to have Homeworld races play against Homeworld 2 races in a single map. It is currently unknown what the lobby status will be like for the classic versions of the games as they relied upon WON.net and Gamespy; both of which are now defunct. Multiplayer beta for the Remastered Collection will kick off on the 25th as well. Brian Burleson said that balance will be something they are going to have to work with going forward as the multiplayer goes on to properly address balance issues between the HW1 and HW2 ships.

What about Homeworld Cataclysm, is that included as well?

Unfortunately no. To source our resident Homeworld insider guru the legendary Uberjumper himself and others; the problem currently is that the original non-compressed, pre-compile raw assets are no where to be found. Barking Dog Studios was bought by Rockstar and made into Rockstar Vancouver years ago. Eventually that studio folded and was merged into the rest of Rockstar and presumably moved around. During those moves, mergers, and buyouts the original Homeworld Cataclysm material was either lost entirely, wiped out, or is currently lost in space. For all intents and purposes it is considered lost to this day.

The licensing factor of Homeworld Cataclysm is coming into question one at the moment, but it seems that according to a post located here: http://forums.gearboxsoftware.com/showpost.php?p=5193628&postcount=7 THQ appears to have owned the rights to Homeworld Cataclysm at the time of the auction. So at present it can be assumed that presumably Gearbox owns the rights to it.

Will the Remastered Collection have mod support?

Yes!! During the Homeworld Panel at PAX South Brian Burleson (Executive Producer on the Homeworld Remastered Project) indicated that the game will have mod support via the Steam Workshop. It was not said exactly when mod tools will be released, but we can most likely expect them after the launch of the game once the tools are finalized and ready for community distribution.

What is the extent of the Remaster?

That is a long answer and best detailed by watching the various videos from PAX South below. The short version:

  • Full modern support for Windows 7 and Windows 8 / 8.1 for both the remastered and classic versions of the game
  • Completely remastered audio from the source DAC tapes that Paul Ruskay had in storage
  • The original voice actors brought back for re-recording of their original lines and new ones. Heidi Ernest, Michael Sunczyk are reprising their roles as Fleet Command and Fleet Intel, with Heidi now voicing Karan S’jet in Homeworld 2! New to voices we can be expecting will be the the voice actor for Emperor Riesstiu IV the Second giving life the Taiidani Mothership. Sadly Campbell Lane the voice of the Bentusi and the narrator of the Homeworld series passed away last year before the remaster.
  • Homeworld 2 engine has been gutted and had an entire overhaul to meet modern graphics support and hardware. The game will be able to scale all the way up to 4K resolutions.
  • Homeworld 1 assets have been rebuilt and ported over to the new engine.
  • Backend for multiplayer has been ported over to Steamworks (note it is unclear if this translates to the Classic versions as well)
  • Completely re-worked GUI
  • Game size of classic versions was ~1.5GB in size; Remastered Collection is reported to be over 20GB in size

Where can I see all this amazing Homeworld Remastered information and gameplay!

IGN looks to have gotten exclusivity on the gameplay footage and the Homeworld Remastered panel so check those out on their official Youtube channel.

Check out the Launch Trailer for the game here:
https://www.youtube.com/watch?v=NXjI3DgyOqM

Homeworld Behinds the Scenes Panel (video for some reason starts 38 mins in):
https://www.youtube.com/watch?v=vq4SEebWt3Q

38 minutes of gameplay footage:
https://www.youtube.com/watch?v=KRtqy0CGur4

Will anything be changing with the mechanics of Homeworld 1 and Homeworld 2 in the remaster?

Currently it is unknown what the extent of the remaster will have on the gameplay mechanics of both Homeworld 1 and Homeworld 2. Currently based on the videos seen from the gameplay footage the original HW ships still make use of their original formations and tactics, however it is unknown at this time is how fuel, salvaging, the ballistic trajectory for weapons, hit recoil, and of course the build queues will be handled in the remastered version.

Who is Blackbird Interactive and why are they helping Gearbox?

To quote right off their website:

Blackbird is a private, independent game studio headquartered in Vancouver, British Columbia. The company was founded in 2007. The founders are a team of experienced and successful video game industry veterans including senior EA staff and founders of Relic Entertainment.

In 2010 development started with an ambitious sci-fi game entitled HARDWARE. Inspired by Homeworld, a franchise developed by some of BBI’s founders, it was originally planned as a Free to Play (F2P) real-time strategy (RTS) game.  After Gearbox Software bought the Homeworld IP in 2013, a deal was signed at PAX between Gearbox and BBI to turn HARDWARE into the next game in the Homeworld franchise.

Rob Cunningham, other former Relic devs, and many other game industry vets are working on Homeworld: Shipbreakers the forthcoming “prequel” to the original Homeworld game. Rob and others who helped form BBI were some of the original developers and artists for Homeworld. They have been instrumental in helping Gearbox remaster the game and help them bring Homeworld back to life.

Check them out at http://blackbirdinteractive.com/

 

So wow quite a lot of information to go off of. So far Gearbox has been fit to keep a lid on most of the finer details that we are keen to know about. The demos and gameplay seem to show a massive improvement in graphical fidelity that is impressive to see for a 16 year old franchise. As a long time member of Relicnews and lover of Homeworld, I am beyond excited to see Homeworld get new life again. Many former members of the community have been coming out of the woodwork and just as excited as those new folks seeing Homeworld for the first time. Hopefully we will learn more details as the month marches on.

As soon as we get more information we’ll update you with what we got. Until then, hang out on our forums meet the community and stay a while!

Relicnews Forums

Homeworld Discussion – The Gearbox Software Forums

 

 

 

SajuukClaptrap

It could have gone one of two ways. Homeworld was either going to be snatched up by a AAA studio with their heart in the right place, or a money-loving team of re-releasers that are popping up more and more. Turns out it pretty much went both ways.

Gearbox, a company who made their name carrying on the success of titles on the behalf of their originator studios (Half-life, Tony Hawk, and Halo to name a few), have picked up the Homeworld IP. Recently though Gearbox have been producing their own original IP, Borderlands and have not-so-much continued, as put their own spin on other popular video game classics such as Aliens and Duke Nukem.

So what conclusion are we to draw when they pay what was probably mega-bucks for a dusty classic like Homeworld? Their statement gives us a hint:

assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today’s leading digital platforms.

So the originals are to be re-released. It’s hardly a surprise, and no doubt there were many other companies at the auction with that same intention. Though few will have been a company quite like Gearbox. With the recent success of Kickstart/restarts of a multitude of classic video games and HD re-releases of games like Age of Empire II this strategy is bound to be a success. But Gearbox don’t need a quick dime, they are a AAA developer and with this pickup comes a massive amount of fan excitement and expectation.

And Gearbox would positively be going backwards if they just

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gave us Homeworld and Homeworld 2 and then left it at that. They’ll be sure to be preparing to make their mark on the series…

But then again Gearbox have never made an RTS before…

Round 5 is up!

This time it’s Relic Vs Bioware. We’re down the the final four now. It’s Bioware Vs Relic and Turbine Vs Nintendo.

At the time of this post, Bioware is up 608 to 540. Vote once, and vote with your heart. Bioware’s another great developer so it’s no dishonour for Relic to lose to them. For me though, it still comes down to Homeworld :-)

Round four of The Escapist’s March Madness begins tomorrow. Voting starts at 6am EST Tomorrow.

Relic Entertainment made March Mayhem history today by becoming the winner of March Mayhem’s first overtime match. In the process they also participated in March Mayhem’s most epic match to date. Surely it will go down in this event’s history as nothing less than
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If you thought a poll between two videogame developers couldn’t be down to the wire nail-biting fun, think again. Can these two developers, so disparate in the types of games they make yet so similar in their devotion to quality, deliver a Round 4 classic?

Harmonix makes Rock Band for those that have enjoyed it.

“Sierra”:http://www.sierra.com/landing/home.html is scheduled to shutdown their a number of their game servers. Included on this list is Homeworld and Homeworld:Cataclysm.

“Announcement: Sierra Game Servers Closing Down “:http://forums.vgames.com/ann.jspa?annID=332

UberJumper on 10/9/2008 – Update from Relic

The higher-ups here heard about this and are trying to get in touch with Vivendi. We’d definitely love to keep the servers running but we can’t make any guarantees of course.

I’ve been an early adopter for Microsoft Operating Systems since Windows 98. I was there on launch day buying my copies of Vista for use with my GeForce 8800 GTS. I was super keen to download the CoH Direct X 10 patch (which took 3 hours to install due to a bad hard drive). Overall though, I knew game peformance would be slower than XP until the video card drivers improved.

I’ve been telling folks for a while that game performance and compatibility on Vista was a non-issue. Especially for Relic games. I’m actually working on an Article outlining running all of Relic’s PC games running on Vista X64. Spoiler: Relic games run in Vista as well as they do in XP (and better for CoH, as it has DX10 and XP does not).

Video card drivers have been improving for a while now, and we’ve now got benchmarks showing Vista SP1 besting XP SP3 performance wise for World in Conflict, Supreme Commander, and Crysis from Extremetech.com.

If you were using Vista’s gaming performance as an excuse to not get Vista, it’s time to find something else to hitch your horse too! I’ve said it since I’ve had it installed, Vista is Microsoft’s best OS yet. If you have questions about Vista and gaming, post a comment and I’ll try and respond. If you want to dis Microsoft, feel free to post as well, but don’t expect a response :-D

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A new video has showed up on Youtube last evening. I’ll say that it’s pretty darn impressive watching big angry giant robots slug it out against the horde of orcs.

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“Rickrolled”:http://youtube.com/watch?v=oHg5SJYRHA0

Homeworld Inspired Space Shooter?

Posted in Cataclysm, Homeworld, Homeworld 2 by on September 13th, 2007

It’s my duty as a Homeworld fan to send these three videos your way…

Video 1 – latest trailer.
Video 2 – shorter trailer.
Video 3 – Russian Trailer, much longer, shows lots of gameplay.

Looks to be a space type shooter, customizable fighters, PC only title that’s due out in September. Anyone know more about it?

It seems the environments, music and overall game style is very much inspired by Homeworld. Very cool!

Update: There’s a Demo here! (It’s entirely Russian though). Thanks to Delphy for the heads up.

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