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What a week it has been. More and more information is coming to light about the heavily anticipated Homeworld Remastered Collection due out February 25th of next month. Here are the basic facts that we know so far:


When is the Homeworld Remastered Collection coming out?

Feburary 25, 2015

Where can I buy a copy of the HW:RC

Currently available via the Steam store located here

A collectors edition was made available that will include a copy of the game, an art book and a model of the HW2 style Mothership that lights up.

Can I still order a Collector’s Edition!?

Unfortunately the US Amazon store is currently sold out. Gearbox has indicated that the Collector’s Editions were limited run items and there will not be any more made. Currently the only places known to have Collector’s Editions available for sale is the store. It has a USK and PEGI versions of the game available for shipping outside of the United Kingdom.

What is included in the HW:RC?

The Remastered Collection includes both remastered versions of both Homeworld and Homeworld 2 single player campaigns as well as the classic (original) versions of both games.

Do they have multiplayer? What about LAN play?

Yes. Currently both the remastered versions of Homeworld and Homeworld 2 will have multiplayer capability up to 8 players on a single map via Steamworks. In addition to that, new multiplayer modes and the surprising ability to have Homeworld races play against Homeworld 2 races in a single map. It is currently unknown what the lobby status will be like for the classic versions of the games as they relied upon and Gamespy; both of which are now defunct. Multiplayer beta for the Remastered Collection will kick off on the 25th as well. Brian Burleson said that balance will be something they are going to have to work with going forward as the multiplayer goes on to properly address balance issues between the HW1 and HW2 ships.

What about Homeworld Cataclysm, is that included as well?

Unfortunately no. To source our resident Homeworld insider guru the legendary Uberjumper himself and others; the problem currently is that the original non-compressed, pre-compile raw assets are no where to be found. Barking Dog Studios was bought by Rockstar and made into Rockstar Vancouver years ago. Eventually that studio folded and was merged into the rest of Rockstar and presumably moved around. During those moves, mergers, and buyouts the original Homeworld Cataclysm material was either lost entirely, wiped out, or is currently lost in space. For all intents and purposes it is considered lost to this day.

The licensing factor of Homeworld Cataclysm is coming into question one at the moment, but it seems that according to a post located here: THQ appears to have owned the rights to Homeworld Cataclysm at the time of the auction. So at present it can be assumed that presumably Gearbox owns the rights to it.

Will the Remastered Collection have mod support?

Yes!! During the Homeworld Panel at PAX South Brian Burleson (Executive Producer on the Homeworld Remastered Project) indicated that the game will have mod support via the Steam Workshop. It was not said exactly when mod tools will be released, but we can most likely expect them after the launch of the game once the tools are finalized and ready for community distribution.

What is the extent of the Remaster?

That is a long answer and best detailed by watching the various videos from PAX South below. The short version:

  • Full modern support for Windows 7 and Windows 8 / 8.1 for both the remastered and classic versions of the game
  • Completely remastered audio from the source DAC tapes that Paul Ruskay had in storage
  • The original voice actors brought back for re-recording of their original lines and new ones. Heidi Ernest, Michael Sunczyk are reprising their roles as Fleet Command and Fleet Intel, with Heidi now voicing Karan S’jet in Homeworld 2! New to voices we can be expecting will be the the voice actor for Emperor Riesstiu IV the Second giving life the Taiidani Mothership. Sadly Campbell Lane the voice of the Bentusi and the narrator of the Homeworld series passed away last year before the remaster.
  • Homeworld 2 engine has been gutted and had an entire overhaul to meet modern graphics support and hardware. The game will be able to scale all the way up to 4K resolutions.
  • Homeworld 1 assets have been rebuilt and ported over to the new engine.
  • Backend for multiplayer has been ported over to Steamworks (note it is unclear if this translates to the Classic versions as well)
  • Completely re-worked GUI
  • Game size of classic versions was ~1.5GB in size; Remastered Collection is reported to be over 20GB in size

Where can I see all this amazing Homeworld Remastered information and gameplay!

IGN looks to have gotten exclusivity on the gameplay footage and the Homeworld Remastered panel so check those out on their official Youtube channel.

Check out the Launch Trailer for the game here:

Homeworld Behinds the Scenes Panel (video for some reason starts 38 mins in):

38 minutes of gameplay footage:

Will anything be changing with the mechanics of Homeworld 1 and Homeworld 2 in the remaster?

Currently it is unknown what the extent of the remaster will have on the gameplay mechanics of both Homeworld 1 and Homeworld 2. Currently based on the videos seen from the gameplay footage the original HW ships still make use of their original formations and tactics, however it is unknown at this time is how fuel, salvaging, the ballistic trajectory for weapons, hit recoil, and of course the build queues will be handled in the remastered version.

Who is Blackbird Interactive and why are they helping Gearbox?

To quote right off their website:

Blackbird is a private, independent game studio headquartered in Vancouver, British Columbia. The company was founded in 2007. The founders are a team of experienced and successful video game industry veterans including senior EA staff and founders of Relic Entertainment.

In 2010 development started with an ambitious sci-fi game entitled HARDWARE. Inspired by Homeworld, a franchise developed by some of BBI’s founders, it was originally planned as a Free to Play (F2P) real-time strategy (RTS) game.  After Gearbox Software bought the Homeworld IP in 2013, a deal was signed at PAX between Gearbox and BBI to turn HARDWARE into the next game in the Homeworld franchise.

Rob Cunningham, other former Relic devs, and many other game industry vets are working on Homeworld: Shipbreakers the forthcoming “prequel” to the original Homeworld game. Rob and others who helped form BBI were some of the original developers and artists for Homeworld. They have been instrumental in helping Gearbox remaster the game and help them bring Homeworld back to life.

Check them out at


So wow quite a lot of information to go off of. So far Gearbox has been fit to keep a lid on most of the finer details that we are keen to know about. The demos and gameplay seem to show a massive improvement in graphical fidelity that is impressive to see for a 16 year old franchise. As a long time member of Relicnews and lover of Homeworld, I am beyond excited to see Homeworld get new life again. Many former members of the community have been coming out of the woodwork and just as excited as those new folks seeing Homeworld for the first time. Hopefully we will learn more details as the month marches on.

As soon as we get more information we’ll update you with what we got. Until then, hang out on our forums meet the community and stay a while!

Relicnews Forums

Homeworld Discussion – The Gearbox Software Forums



Ladies viagra for male< and gentlemen the first screenshots and gameplay for the upcoming Homeworld Remastered Collection has finally been released! Alongside the screenshots and trailer, we finally have a< confirmed release date; February 25, 2015. We'll post

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a full update later after the Homeworld Panel from Gearbox later this afternoon. Until then, take a look at the screenshots and the launch trailer below. how long before viagra works< Hit up the pre-order on Steam here to grab your copy! Homeworld Remastered Collection Steam Store ss_7fe0826d4834adb0b86a4abec1ac0172a507c283 ss_193e0990036fa5b1446e4e488d67a468229db147 ss_3565a97ff6f8aaa6d79e3096247365a2c0bfd87e ss_a0d9c08453cb00fdd5ade74ef57a285ecf56c5a6.1920x1080 ss_a9ac8564986c9781bbe878edbd2af09b69689d82 ss_adeedef67dc718c2bccdd36eae0a8c41d64885aa     If you thought those screenshots cialis levitra viagra< were amazing, prepare to have your wildest imaginations blown away with purchase cialis< this "B-Roll" gameplay footage:

Shipbreakers Gameplay Preview!

Posted in Blackbird, Homeworld:Shipbreakers by on June 5th, 2013

The third Hardware Shipbreakers trailer that includes in game footage and a snippet of gameplay is revealed!

“So much for easy money… prepare for battle.”

Episode 2 of the webisodes

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Hardware Presale Data

Posted in Blackbird, Gearbox, Homeworld, Homeworld 2, Homeworld:Shipbreakers by on April 26th, 2013

Dan Irish has sent along the details of the Shipbreakers pre-release packages: More evidence of Gearbox collaboration too!

“The team at BBI are a team of true entertainment craftsmen who have inspired our entire industry with their works” added
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Brian Martel, Executive Vice President of Gearbox Software. “With the PreSale campaign now public, gamers and developers alike should jump at the chance to support the creators at BBI. HARDWARE: Shipbreakers looks amazing.”

Hardware Extravaganza! Pre-sales begin!

Posted in Blackbird, Homeworld:Shipbreakers by on April 26th, 2013

Bit of a blitz from Blackbird today.


First up Rock Paper Shotgun interview.


“We are envisioning an epic sci-fi roadtrip where the player gets to experience all of the crazy, amazing fun you’d have from controlling units that are epic in scale,” says Cunningham. “To clarify that: we’re on a desert planet, far away. This is an exo-recon/survival mission! You want a thing that inspires confidence. This is Paris-Dakar but madly in the future.”

Second, a interview.

GON: Hardware has been described as “the world’s first planetary-scale social strategy game”. That sounds like a lot of buzzwords. Can you clarify for us exactly what this means?

Dan: When we set out to realize our vision of creating a vehicle fantasy, Facebook was a popular medium and we thought that a ‘social’ framework would provide broad base to connect with a large community. We’ve since clarified our perspective: RTS and the social platform are a hard mix; Facebook is synonymous with shallow gameplay and ‘milking’ users; our vision is grander than Facebook’s platform constraints.

We are not making a ‘social strategy game’.

We’re making an RTS with both single-player and multi-player. There is gameplay on a planetary scale – meaning big maps and a big world to explore – and you have the ability to do that with friends. We’re eager to fix the misconception.

GON: So will users be required to have a Facebook or other social media account to play?

Dan: No, no social media

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account is required to play Hardware: Shipbreakers. You can sign up for the beta now at: . You need a PC to play the beta.

Second to last, the new trailer!



Finally, the pre-order store is up… but currently crashed due to traffic!

Here’s Blackbird’s

blurb congratulating Gearbox. Blackbird is also speaking with Gearbox and will meet them at E3!  


Key Former Relic Stakeholders and Veteran RTS Game Development Studio, Blackbird Interactive, Would Like to Congratulate Gearbox Software on their Acquisition of the Homeworld IP from THQ.

  VANCOUVER, BC – 24th April, 2013 – Blackbird Interactive, a videogame developer specializing in sci-fi RTS gaming, today responded to news that Gearbox Software successfully acquired the Homeworld IP.   “Blackbird Interactive would like to show their support in stewardship of Gearbox in their future plans for the IP. As co-founders of Relic Entertainment, Homeworld is very dear to our hearts.”said Rob Cunningham, CEO of Blackbird Interactive.   In celebration of the IP’s new home, Cunningham shared some new, rare items of unreleased Homeworld2 art from his personal archive.   “Homeworld gave us a great foundation in the industry and established Relic as a world class studio.” Cunningham continued. “We are excited for our friends and colleagues at Gearbox to show us and the world what lies in store in the next chapter of the Homeworld saga.”   About Blackbird Interactive Blackbird is a private, independent game studio headquartered in Vancouver, British Columbia. The company was founded in 2007. The founders are a team of experienced and successful video game industry veterans including senior EA staff and founders of Relic Entertainment. In 2010 development started with an ambitious and original sci-fi game entitled HARDWARE, the newest Free to Play (F2P) real-time strategy (RTS) game from the creators of Homeworld.   For more information, please visit   About Hardware Hardware is the newest Free to Play (F2P) real-time strategy (RTS) game from the creators of Homeworld.   Survive amongst the derelict starships of planet LM-27. Earn your in-game currency retrieving cargo and technology from the space-wrecks littered across the landscape. Combat onslaughts from militant competitors, equally desperate for wealth. Survive the harsh storms and burning temperatures. Endure the poisonous and grinding dust that wears down man and machine alike. After that, fortune can be your reward. Or death in the sand can be your lonely fate.   For more information, please visit

  See the mentioned artwork here.    

There’s more Shipbreakers info over at Destructoid.

Greed and the desire for fortune is the driving force behind those that travel to LM-27, the deadly world strewn with the remains of derelict ships. It’s a miserable place, where the dust grinds down man and machine alike. This is the stage for Hardware: Shipbreakers. “We’re taking the standard RTS conventions to the next level in terms of style and gameplay combinations,” Dan states. How is Blackbird doing this? Well, Dan was playing things close to his chest. A gameplay reveal is being made in a few weeks, so my questions about how much the title will stick to the RTS trinity of resource gathering, combat, and base building went unanswered. Absent information on the gameplay and mechanics, it’s hard to get a clear picture of how Hardware will
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play, but it’s a free-to-play RTS with social features, so that should tell us something.

Spirit of Homeworld!

Posted in Blackbird, Homeworld, Homeworld 2, Homeworld:Shipbreakers by on April 12th, 2013

As folks may know, Blackbird Interactive is made up of several ex-Relic folks, including Rob Cunningham and Aaron Kambietz.


We’ve mentioned Hardware

before, but they’ve been in the news quite a bit lately.


First up, the teaser for Hardware:Shipbreakers.



Thursday, we have an article over at Kotaku, and one at Polygon.

Friday, we have more concept art up at Kotaku.

Blackbird Needs Your Help!

We’re looking for people who would like to be part of a closed beta testing group for our unreleased sci-fi strategy game HARDWARE. Up until now, the game has been tested exclusively by a small group of die-hard RTS fans from, however, after much iteration and development we

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feel it’s time to expand this beta to include even more Relicnews members. That said, we will be selecting a limited amount of new members to join the early closed beta group.

Click here if you have questions!

Click here if you want to bypass the questions and sign up directly!

Update: Thanks for your interest folks! They’ve got enough for now! Should be seeing some activity on this on Friday the 20th!

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