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Gamespy and Game Informer reviews of Winter Assault

Posted in Dawn of War by on September 25th, 2005

Two quick ones.

Gamespy gave Winter Assault a juicy 4.5 stars out of 5 for their review.

Winter Assault got 8/10 from Game Informer. No actual reviews as of this time from them.

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Posted by mac_bug at September 25th, 2005 at 6:14 am

The color scheme choice says a lot about Gamespy’s reviewer

Posted by Deadalus_Five at September 28th, 2005 at 8:41 am

Indeed, the expansion pack was a huge dissappointment. The Imperial Guard feels so sterile and lack all style. If you want to play the Imps, download a mod. The voices are good recorded but aren’t interesting, they doesn’t really differ much between units, and lack character. The music is probably one of the worst ive ever heard in a game (apart from one of the tracks) and replaces the original music. The music is a deppressing, characterless, sterile and very uneventful and unthrilling piece of work. I recommend all of you not to buy the expansion pack, and if you do, make sure to replace the horrible music.

Posted by Sniper at September 29th, 2005 at 1:45 pm

I was fooled into purchasing the expansion pack as well. I am shockingly un-impressed with it. The multiplayer has drastic changes and a series of annoying balance issues. The new Imperial guard race is fairly basic as well. The new character voices (re-done voices), are incredibly amateurish also, and that really hurt the game in my opinion.

I’m going back to the nearly balanced and fun Dawn of War.
I agree, avoid at all costs.

Posted by Wolflord_Bane at October 1st, 2005 at 3:52 am

I agree with many of the points made above. Voice acting in paticular? Why change the excellent cast from before? Because they are different “characters” in the campaign? Fine, but keep the original in the MP play. Is it me or is WA a REVISION and not an expansion, if so they needed a Beta bad as this is bugged to hell…..pathing (never a strong point in DOW) is recockulous! And the new MP variations on already on strong game has serious balance issues and bugs throughout. Guardsman are almost unbeatalbe EARLY game with their grenade launchers (an isanely effective weapon vs all infantry types)
Cliche “If its not broken, dont fix it!” What the hell Relic. I love the 5 race concept and an expansion pack that added alot of content but this game has serious issues.

Posted by Daishinz at October 1st, 2005 at 5:10 am

I disagree, I think the expansion captures the feel of an IG side well, and the voices are fine.

I don’t actually like the way they get you to swap sides during the single player campaigns (which is not to say it isn’t well done, I’d just prefer to settle on one side at a time). Its also probably a little on the short side – although I’m only on the 4th mission of each campaign.

Overall I think its a solid effort at an expansion, though MP will probably be a bit messed up in terms of balance until after a couple of patches.

Posted by Ir0nClad at October 1st, 2005 at 3:09 pm

I also disagree. While I could care less for single player and voices (although it does make it more immersive, and they aren’t as bad as the first 3 posters made it out to be), the multiplayer and new dynamic that the IG has added is fantastic. Although it is way too early to tell, all races are seemingly balanced. There are a few blatant things that each side has that stand out as unfair, but since each race has an equivilant tech “unfairness,” it seems to be evening out.

If you bought this game for the single player, or the voices, then this review isn’t for you. If you’re in it for the multiplayer comeptition and balance, you will like the expansion way more than DOW.

Posted by Wolflord_Bane at October 1st, 2005 at 10:04 pm

Don’t get me wrong. I will play this game and understand the “balance” issues. For the players that are still playing the campaign (which is more dynamic and fun than DOW’s)just wait until you get to MP. There you will really run into the frustration of the AI bugs (too many to list)
The Guard are a great race and I completely understand why Relic chooose them. Funny how they are offensive early instead of defensive as they were intended. They also lack, AV, but that is a balance issue that will settle with time. I still dont get what happened to HB turrets, they take forever just to kill a single guardsman and that seems horribly wrong.
Little complaints like HB turrets/voice acting aside, its the AI and Pathing that frustrates the hell out of veteran DOW gamers like myself. Just play skirmish or MP online and you’ll soon see.

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